critical curr

III. CRITICAL

COM 311 - Principles of Advertising
COM 315 - Advertising and the Creative Process
COM 325 - Media Literacy
COM 328 - Scriptwriting
COM 374 - Film History
COM 375 - Film Classics
DMA 336 - Animation: History & Technique
DMA 337 - Cinematic Visual Effects: History & Techniques
DMA 340 - Writing for the Digital Media
DMA 346 - Video Games: History & Technique
DMA 347 - Electronic Game Design
PHI 325 - Philosophy of Art and Beauty
ISB 470 - Special Topics in IS: Cybersecurity


COM 311 Principles of Advertising 3
The fundamentals of advertising, including history and development, advertising media, marketing, audiences, campaign objectives, budget, creativity and agency functions.

COM 315 Advertising and the Creative Process 3
Study of techniques, tools and theories for generating innovative concepts and ideas. Emphasize application to advertising context.


COM 325 Media Literacy 3
Focuses on theoretical approaches and practical skills enabling students to analyze, think critically and produce effective mediated messages in a variety of formats and specialized content areas. Service Learning Option

COM 328 Scriptwriting 3
Students develop an original idea into a teleplay or screenplay. Exploration of character, story, dramatic structure, dialogue and the business of screenwriting. DMA elective.


COM 374 Film History 3
Development of film-making and cinema art from 1895 through World War II. Students study, view, and discuss classic silent and sound pictures from Hollywood and abroad. DMA elective. Also accepted for Art History major/minor credit.

COM 375 Film Classics 3
The development of cinema worldwide from World War II through the 1970s. Study, view and discuss films representative of major directors, genres and national cinema movements. DMA elective. Also accepted for Art History major/minor credit.


DMA 336 Animation: History & Technique 3
This course will explore the origins, history and techniques of animation in its various mediums, initially focusing on hand-drawn cel animation and eventually including other forms including stop-motion and 3-dimensional computer animation. The course approaches the animated film both as a distinctive art form and as a cultural and ideological text.


DMA 337 Cinematic Special Effects: History and Techique 3
This course will first investigate the origins of traditional visual effects, and then explore how the computer is utilized to apply these traditional processes and procedures to the modern digital techniques of visual effects.


DMA 340 Writing for the Digital Media 3
Intensive writing assignments employing message-design principles/style guidelines for writing for the web, CDs, DVDs, etc.

DMA 346 Video Games-History/Technique 3
Provides an analytical and historical approach to the advancement of entertainment software. Encompassing cultural, professional, business, and scientific and technical evolution, the History of Video Games will communicate the socio-cultural impacts of interactive entertainment on society.

DMA 347 Electronic Game Design 3
Covers the art, craft and business of creating electronic games. Develop your own game concept, learn the basics of interactive authoring and produce a storyboard. Emphasis will be placed on understanding the gaming industry and the languages of game design.


PHI 325 - Philosophy of Art and Beauty  3
Examination of various responses to the questions, "What is Art?" and "What is Beauty?"  Topics may include the artistic process, art for life, beauty as objective, and the impact of society on aesthetic theories.

ISB 470 - Special topics in IS: Cybersecurity 3
An introduction to cyber threats, computer crimes, vulnerabilities, and legal liabilities that accrue from the widespread use of computer networks.